Amazing, this can run without formatting or affecting your head unit’s existing functionality, and will use the various steering wheel controls to play the game (just don’t do this while driving).
In the natural order of the world, porting DOOM to any newly unlocked computing system is an absolute given. This is a rule which [greenluigi1] understands all too well, leading to presumably the first Hyundai to be equipped with this all-time classic on its infotainment system. This follows hot on the trail of re-hacking said infotainment system and a gaggle of basic apps being developed for and run on said head unit (being the part of the infotainment system on the front dashboard). Although it is a Linux-based system, this doesn’t mean that you can just recompile DOOM for it, mostly because of the rather proprietary system environment.
When it came to drawing pretty graphics on the screen, this was decidedly easier since the system uses Qt5 and thus offers the usual ways to draw to a QPixmap, which in this case maps to the framebuffer.
See https://hackaday.com/2023/06/11/hyundai-is-doomed-porting-the-1993-classic-to-a-hyundai-head-unit/
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