How Fox Sports will use virtual fans created in Unreal Engine to fill empty stadiums in MLB broadcasts - May be great for a certain President's political rallies!

Starting this weekend, the network will not only be piping in fake fan audio, but it’ll also be filling the stands with digitally rendered fans for its MLB broadcasts, starting with this Saturday’s Yankees-Nationals game.

The effect is a combination of technologies you may have seen before. The augmented reality software used to insert the crowds is called Pixotope, which has worked on AR graphics for things like the Super Bowl and The Weather Channel’s terrifying storm warning demonstrations.

It works by leveraging graphics (created by creative agency Silver Spoon Animation) built in Epic’s Unreal Engine. Unreal Engine is used here for the same reason it’s popular for creating video games or for crafting virtual on-set backgrounds for shows like The Mandalorian. Unlike most film graphics, which have to be rendered in post-production after the fact, Unreal can render in real time, making it far more suited for live television.

See How Fox Sports will use virtual fans created in Unreal Engine to fill empty stadiums in MLB broadcasts

#technology #AR #sports

Image/photo

Filling the stadiums that COVID-19 is leaving empty



source https://gadgeteer.co.za/how-fox-sports-will-use-virtual-fans-created-unreal-engine-fill-empty-stadiums-mlb-broadcasts-may

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