War Thunder takes to the sea this year with "fast, attack-based" naval battles


War Thunder takes to the sea this year with "fast, attack-based" naval battles Gaijin are introducing a newly-designed mode for battles involving ship to ship, ship to air, ship to land and probably every other naughty naval position you can possibly imagine. There’ll be a closed beta later this year, in which the developers will test their theories about simultaneous combat that compliments War Thunder’s existing systems without slowing it down. Expect torpedo, artillery and missile boats, as well as coast guard and patrol vessels - basically anything on the smaller side that served in the oceanic theatres of WW2. It’s an intriguing approach that casts battle cruisers and aircraft carriers as “floating cities”. War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment. I'm a real sucker for WWII sims so I will very likely be trying this one out via a Steam installation. See http://ift.tt/2blPQFp

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